Titanfall

I eagerly decided to jump over to Respawn during all the “excitement” at Infinity Ward. I loved working with the Respawn crew and was extremely excited about the possibilities of Titanfall while it was in its infancy, as well as the future of Respawn. While there I was primarily focused on prototyping gameplay mechanics and improving designer tools.

However my longing to get back to Texas and finally “live” in Austin for a variety of reasons became a higher priority.

The game has exceeded how I imagined it could/would be during the early prototype phase. Kudos to Respawn for toughing through all the challenges at their feet and I am elated to support their efforts as a customer and fan.