Modern Warfare 1 & 2: Remastered

During MW:R development I lead the Single Player scripting needs. We were primarily focused on figuring out how to pull the experience from the original MW over to the most current CoD engine as accurately as possible while still allowing for valuable improvements and a few bonus touches.

For MW2:R we picked up where we left off, working with Beenox to get MW2 up and running on the same foundation that MW was now on. I continued the same role focused on getting all the single player missions playable and accurate, while also ready for the remaster improvements. Certain Affinity moved on to another project mid development so was not involved through most of the remastering portion of the work.